While its no secret where ASBR draws its ideas from, it shouldn't be a surprise that it borrows ideas at all. Creativity doesn't necessarily mean making something out of thin air in your mind, but rather making connections between things. That aside, at least its not a complete rip off. Articles mentioned that this game has you building up a power gauge for super attacks, like Street Fighter. Plus, Sony characters are different from Nintendo characters, so it makes me wonder what each character will bring to the fighting stage. Hopefully Nathan Drake will be in it so that I can kick Kratos' a** with a witty treasure hunter.
I saw a Patapon stage, I want a Patapon in it. emotion_donotwant I don't know what to think really, I like SSB so I might check it out. It really depends on the characters I guess and with the few we know about, I'm not impressed, but we'll see.
If copying is bad, then KOF and MK automatically suck because they copied Street Fighter.
It's not to say that they were bad, but they didn't stand out as much I guess. On the other hand, it can be the same with Street Fighter 2, example, most of it's game play concepts such as controller motions and other misunderstood innovations were found in older fighting games, but it was definitely more of a challenge at the time. However, copying this high does get abused too much, but as I said, I will rent it anyway.
I should note that the producer who made King of Fighters and other SNK fighting games, was the same person who made the original Street Fighter. So, the old rivalry between the two companies made more sense.