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Ult Hero Allie's avatar

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Err, best terminology I can come up for it for the moment. Anyways, in games like Batheo and other browser-based strategy games you have the option to just skip to the battle results. I kind of think this game would benefit from that.

Of course, it might also make easy targets for people who're lazy in PvP on large-scale battles where you might have to plan which units to take out first.
Knight of the Horizon's avatar

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It already quickplays a lot of the battles.. Would be nice to choose which though. biggrin
Ult Hero Allie's avatar

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Ze3k
It already quickplays a lot of the battles.. Would be nice to choose which though. biggrin


I should've probably clarified that I meant in all the battles. Sometimes sitting through a battle you're sure to win can be tedious.

Heck, it's rare that I've got more than one battle going that could be potentially lost and when I do I'm usually not controlling that battle (but prior to the fights you can choose to retreat or fight by clicking the boxes; I retreat from those battles that I may lose lol).
Knight of the Horizon's avatar

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Ze3k
It already quickplays a lot of the battles.. Would be nice to choose which though. biggrin


I should've probably clarified that I meant in all the battles. Sometimes sitting through a battle you're sure to win can be tedious.

Heck, it's rare that I've got more than one battle going that could be potentially lost and when I do I'm usually not controlling that battle (but prior to the fights you can choose to retreat or fight by clicking the boxes; I retreat from those battles that I may lose lol).

Only if the retreat button isn't hidden behind the other battles. D;<
Ungoliath's avatar

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I support this. Seems that every time I PLAY the misses are higher than when I don't. ¬¬
Istoleyourtaco's avatar

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I think it works better without it on all battles just for the facts that you lose the chance to choose the attacks and spells but it would make a game faster.
Istoleyourtaco's avatar

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Ungoliath
I support this. Seems that every time I PLAY the misses are higher than when I don't. ¬¬
The misses are so annoying I just had a battle in a game where my unit missed 4 times in a row granted in the same battle the enemy missed 5 times in a row so it equaled in the end but it wasted a ton of time. a spell that increases accuracy might help alot.
Durithill the Black Blade's avatar

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Istoleyourtaco
Ungoliath
I support this. Seems that every time I PLAY the misses are higher than when I don't. ¬¬
The misses are so annoying I just had a battle in a game where my unit missed 4 times in a row granted in the same battle the enemy missed 5 times in a row so it equaled in the end but it wasted a ton of time. a spell that increases accuracy might help alot.

Out of curiosity, what faction do you play, and what faction was your enemy? Did their units have fear?
Istoleyourtaco's avatar

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Durithill the Black Blade
Istoleyourtaco
Ungoliath
I support this. Seems that every time I PLAY the misses are higher than when I don't. ¬¬
The misses are so annoying I just had a battle in a game where my unit missed 4 times in a row granted in the same battle the enemy missed 5 times in a row so it equaled in the end but it wasted a ton of time. a spell that increases accuracy might help alot.

Out of curiosity, what faction do you play, and what faction was your enemy? Did their units have fear?
I picked knights and my opponent was Flameborne . More specifically it was my herald vs a rage dragon.
Ungoliath's avatar

Distinct Warlord

Istoleyourtaco
Ungoliath
I support this. Seems that every time I PLAY the misses are higher than when I don't. ¬¬
The misses are so annoying I just had a battle in a game where my unit missed 4 times in a row granted in the same battle the enemy missed 5 times in a row so it equaled in the end but it wasted a ton of time. a spell that increases accuracy might help alot.

Not a bad idea, actually. I think traps and magic cards should have all these things in consideration.

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