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I think the catching percentages suck. I dropped a smok's HP to only 5pts, but the catching still stayed at 37%. Given that starseeds are hard to come by, I lost all 4 four that I obtained in one day.
Ephemeral_Dream
I think the catching percentages suck. I dropped a smok's HP to only 5pts, but the catching still stayed at 37%. Given that starseeds are hard to come by, I lost all 4 four that I obtained in one day.
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Your not kidding, I'm all about catching rares and what not, I tried to catch a level 8 nomy at 57 HP, Catching percentage was at 17 percent.
I used all my 6 starseeds and walked away with SQAUT

Mega Cat

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The nap times NEED to be lowered. I know what they are going for - make annoying little features that a little cash will make more efficient - but the nap times are just ridiculous. Hours? I might have the patience to wait that long, but others aren't...

I think Gaia can motivate its players to spend a little money on the game, but I don't think long nap times are the way to do it.
I like your idea, however buying Moga Cash is a rip off.

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They should just let us wake up the Moga in the middle of a nap and only give back a % of the HP, instead of waiting 3 hours for a full restore or walking away with nothing.

Super Cat

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I feel like nap time should work like this:
It takes a certain amount of time for 1 HP to regenerate,
so multiply that time by how many HP you need for full health.
Perhaps 5 seconds per HP,
such that a 400 HP Moga takes about half an hour to regenerate.
Stopping nap time before the Moga's fully healed
will keep any regenerated HP,
rather than forcing you to start over.


I certainly agree with in-game currency.

I'd love to trade Mogas.
I have extras thanks to those stupid quests
when I already captured the Moga
and it was like, "Oh hey, now go capture this one you already have!"
Maybe even count it toward the quest
if you receive the Moga from trading with a friend.


Battling people would be awesome! surprised
I wonder what the reward would be.
Experience, items, something you each wager...?
Maybe even battling in a tournament against AIs.
Have an arena where you can battle at various levels,
beat one trainer and move on to the next,
until you reach the highest
(kinda like the Blackjack game Gaia has).
Maybe offer experience along with special rewards
(like an Epic Moga for defeating a high level trainer).

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