Kaiju Returns
Offline
Post: 55957993_61 created on Thu Nov 05, 2009 11:06 pmPosted: Thu Nov 05, 2009 11:06 pm
![]() |
Ninth Pariah Kaiju Returns Ninth Pariah Heartfout Kaiju Returns SHDWsniper A Soldier at Heart. You wouldn't understand unless you grew up in the military enviroment... I'll try to explain it the best way i can... It's one who isn't fully a soldier but knows what it means to be one... A military groupie, then? Or an Army (Marine?) brat who isn't old enough to enlist yet? I'd wait until you become a soldier before trying to understand it, but that's just me. He's lighter than me. No ******** way he's FORECON. I got a friend in that group; same height, 250 pounds. lightweights don't cut it in units that carry 90 pound rucksacks on jumps, dives, and tailgate drops. @Kaiju: Haven't told me s**t, beyond "Ship date is 12/29. Going to FT Leonard Wood. Then to Ft Sam Houston for AIT." Yeah, that sounds about right. They change the system ALL the time, but not telling you what company you're going to seems to be a time honored tradition. They probably won't tell you till you're out of the 43rd and on the buses, but since you're going as a medic, it's going to be one of the 2-10, 3-10, or 1-48 companies. OK, good info. All this waiting sucks balls, though. I DEP'd in back in July, and it's all just been waiting to leave and PT every 2 weeks. Have to pass the 1:1:1 next weekend, but that's not a worry. I can do the minimums and then some, despite being absolute minimum weight and way out of shape from the desk job I had this past year. What's the difference between the different companies? And are there as many fights as I've been hearing there are at BCT? So no recruiter forging your 1-1-1 action for you, huh? That's good. Start with a clear conscience. My number one spot of advice? Don't listen to too much advice. It's not that you won't need it, mind you, but honestly, things change so fast in BCT that the stuff one person tells you won't necessarily apply at all. The "BCT experience" changes between posts, between companies, between platoons, between drill sergeants, between days, between cycles, between seasons, between years. The same company with the same drill sergeants might do things one way the cycle before, then totally ******** your a** when you get there. Next cycle, they might get all huggy on the privates, who knows? Back in my day, 3-10 was the most intense company. Bravo was tough but fair, the company everyone loved (I knew a guy who got the company name tatooed on his arm), Alpha was huggy and ridiculously easy (I saw the First Sergeant bump into a private AND APOLOGISE FOR IT), and Charlie, well, Charlie's First Sergeant got investigated for attempted murder. The Engineers were even worse, you don't even WANT to know the s**t they went through. But now, things are probably completely different- I even heard tell that they let you have CELL PHONES on weekends in some phases, which is mind blowing. Be ready for anything, and figure it out as it goes along, best advice possible. Fights seem to be inevitable from time to time, but it all depends. Someone's going to get in a fight, someone's going to get hurt, someone's going to get busted for fraternizing (that includes everything from sex on down to passing notes), someone's going to quit, everyone's going to cry, and someone ALWAYS ******** everyone over, time and time again. Don't be that guy. My BCT company got their energy out by staging MMA tournaments when the drills were gone- learning how to break the rules as a group without getting caught is a core lesson. *wink* We also got our frustrations out by stealing guidons and kidnapping members of rival platoons while we were supposed to be on fire guard- we were kind of lucky in that we had a hellraising drill who proactively looked the other way. The way he put it: "I'm all the way downstairs, the walls are thick, just saying privates, I might not hear everything that goes on tonight." But like I said, it's anybody's guess what will happen to you. Oh, and second advice, DO NOT GET BROKE. If you hurt, avoid sick call. If you can't walk, wait for the drills to force you to go, then do your damndest not to fall behind or worse, go to rehab. Oh, oh, and, this is important: it's all a game. They will ******** with you, and ******** with you, and ******** with you, but don't let it get you down, and don't take it personally. If you do everything right, the drills will change the rules and punish you right then and there; that's their job, it's what they do. Your job is to do what they say as best you can while keeping your head above water until you break through to the other side. They can't kill you, they won't send you to jail or ruin your life, hell, they can't even legally touch you anymore. And, if worse comes to worse and you don't make it or realize that what you're losing by joining is too valuable to give up, you're not a terrible person, and there's no dishonor as long as you try. They can't make you get on the plane, from the first step to the last, it's all up to you. |
|











