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Inventory Arranger Fixes For Large Inventories

Pushed out yesterday (April 2nd) were some changes that should make the inventory arranger work much better for people with over 1,000 items. Please try it out and report any problems in Bug Reports.
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Inventory Bug Fix

We pushed out a fix today for the bug that was displaying item IDs instead of item descriptions in inventory.
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EI Museum Update

It's updated! You can thank Pirula for going through evolution epochs to dredge out the latest information. Go there now!
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Trade Page Fixed

Users with lots of outstanding trades were whitescreening -- a fix was pushed out for this. You'll be able to see 50, but all of your pending trades are still there; close or cancel some, and you'll see the rest.
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Shops

We're slowly metering people into something "new" for our shops -- so if you see people talking about something that you aren't able to see, that's why. We'll do an announcement when we're sure everything's tip-top.
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S.O.S.

Please save our shops! They are critically bereft of the funds to pay their tax bill, and only you can help. (Announcement is rolling out now -- you should see it soon).
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New Inventory Arranger Released

We've released the new inventory arranger. It looks just like the old one, but should be both faster and less buggy. Please try it out and let us know in the official feedback thread how it works for you.

Note: we added error checking and whatnot to the arranger that may interact with your home. If items in your house appear to vanish, you'll need to go into your house and re-decorate it, and the items will appear normally. (Unless you don't have that item anymore, in which case you won't be able to have it in your house).
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Inventory Arranger Upgraded

We released a small patch (v3.3) of the inventory arranger -- should fix a bunch of jumbling issues.
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Inventory Arranger Issues
Selecting multiple items (specifically, selecting multiple items out of order) and then moving causes the inventory arranger to become out of sync with the actual item layout -- which means that subsequent moves aren't doing what you expect. This is causing the items to be significantly jumbled when you finish.

Anyway, we know about the issue and are working on a fix ASAP.
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New Arranger Is Out

The new version of the arranger (v3.5) is out. This should fix a lot of the issues with inventory jumbling while moving multiple items -- please give it a try and let us know how it works out for you.

(As a reminder, to move multiple items: select one item and shift-select another to highlight a region, or use ctrl-click (or apple-click on Macs) to select distinct items).

One note: there's still one bug that we know about -- selecting multiple items and then moving somewhere in between those items has a bug. Everything else seems to be working fine, though. For now if you just use shift-select to select multiple items, you should avoid the bug entirely.
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New shops landing page rolling out! It's incredibly cool. We'll be metering people in, so you might not see it immediately. Full announcement later.
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New Mobile Payment Options

Not sure if this should be in the "Items" Dev Notice, but it's the closest that fits.

Anyway, we've revamped our mobile payment system to be a lot quicker and easier -- you can just go to the "Get Gaia Cash" page and click the big button on the lower left. The new system supports a bunch of countries and gives us the option of easily adding others if demand exists.

Countries currently supported:
- US
- Canada
- UK
- Australia
- Germany
- Netherlands
- France
- Sweden

Official announcement will come later today or next week.
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Zong Downtime

Some unscheduled maintenance while we tweak some of the Zong payment code. Should be up again in a bit.
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Inventory Arranger Bug Fixes

Nothing visible, but we fixed some bugs with the inventory arranger that were causing problems when you tried to move groups of items.

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