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Comics are near and dear to my heart, but it worries me how the industry is faring right now.
Sales for comics aren't great, and prices are kind of ridiculous. $3.50 for maybe 30 pages worth
of content? That's a pretty poor entertainment to cost ratio since a single issue might last you 10 minutes.

Entry into comics isn't easy either since it usually requires going to an actual comic book store which
isn't always viable for people. Not to mention it's usually daunting to just jump into a series if you're just starting,
and buying trades to catch up gets expensive.

So it makes me wonder why the industry isn't pushing digital distribution harder. We have sites like
comixology where you can buy digital comics, but the prices are still usually stupidly high! Without
printing costs, the price should be significantly lower. It boggles the mind.

That said, what are your thoughts on digital distribution?
Grimmbone
Comics are near and dear to my heart, but it worries me how the industry is faring right now.
Sales for comics aren't great, and prices are kind of ridiculous. $3.50 for maybe 30 pages worth
of content? That's a pretty poor entertainment to cost ratio since a single issue might last you 10 minutes.
30 pages? Where are you getting your comics from, Image? The standard content page count at Marvel and DC (and their subsidiaries) is 20. Sometimes you'll get extra pages in a backup story. Those other 12 pages are all ads.

Grimmbone
So it makes me wonder why the industry isn't pushing digital distribution harder.
Hard-line stubbornness and sheer, pants-wetting terror.

Grimmbone
We have sites like comixology where you can buy digital comics, but the prices are still usually stupidly high! Without printing costs, the price should be significantly lower. It boggles the mind.
Well... Printing isn't the only thing to factor into pricing. You have to pay the cost of the creative team to produce each book up front, and for just the creative staff that will be anywhere from $10,000 to $15,000 dollars, or significantly higher depending on the artist.

The average rate for a mid-level mainstream penciler is something like $180 a page, inker is $140, a colorist is $70 (I'm low-balling these figures, rates vary a lot. Some artists makes $250 for pencils, some make $500 for full art). That's $7,800 per issue to produce art. A writer will get $2,000, so we're now at $9,800. But, we need a cover too. A cover will cost you anywhere from $600 to a $1000. We'll keep lowballing and say $600. This is the cost of the creative staff. They'll have an editor who probably has an assistant, but they'll be working on several titles at once so this will have less of an impact. There will be a production team that assembles the book to make it print ready, a proof will be made, someone is in charge of shipping. We'll round up and say the cost of paying staff to put the book together only tacks another $3,000 onto the price. We're now at $13,400 for the initial cost of assembling the comic and sending it to the printer.

Our theoretical comic book is a mid-level superhero book, so let's say it's selling 38,000 copies a month. At a $3.50 cover price, the theoretical profit is $133,000. But wait! We're not buying comics from DC or Marvel. We're buying them from a comic book store, which buys them from Diamond. Diamond purchases the comics from a publisher for about 60% of the cover price. Our theoretical profit just turned into $79,800. Ouch. Well, that's not so terrible. That's $2.10 per book.

But that's if the book cost nothing to print. Most of the printing comic companies do is in Canada (smaller indie publishers send a book to China, but I know DC still uses Canada). Printing in North America is expensive. I don't know what it would cost to print books in that volume. We'll say it works out to a very hopeful $.40 a copy. $15,200.

Our profit is now $64,600. Oops, no it's not. We still had to pay all those people beforehand.

$51,200

I don't know what it costs to transport the comics. I don't know how much companies comp for shipping, because when a penciler sends pages to an inker, the company pays the charges. I'm sure there are hidden costs I don't know about. That's not all pure profit either. The company uses it to pay for the accounting department, legal department, the ascending chains of editors and overseers...

Or, conversely, let's look at it this way. Let's be hopeful and say that digitally, the comic still sells 38,000. And let's say fans are willing to pay $2 for a digital copy of the comic. We're at $76,000 for profit, assuming there are no extra production costs. A digital distributor naturally takes a cut. I don't know what Comixology gets, but Apple gets 30%. We're at $53,200. Whoops, have to pay the artists.

$39,800.

Ouch.

I'm for digital distribution. But...clearly we have a problem. I tend to look at is as, "we must sell twice as many comics as we are selling now." I'm not sure the industry knows how to do that. They made a big push for that recently with the DCnU, but sales are leveling out. Sure, the top three books sold more than 100,000 copies each, but take a look at that list. Number 10 only cleared 65,000. Fables is a good, solid Vertigo book. It sells consistently, it's critically acclaimed, it wins awards. It sells 17,000 copies a month. They make almost all their money in the trades. So buying trade to catch up may be expensive, but that's where the bulk of the profit is. The future of comics isn't necessarily digital, it's in the trade paper backs. Most of the money made off trades is profit. A chunk goes to the creative teams as royalty money, but for the most part, because the book has already been assembled, edited and paid for once, it's a lot less initial cost to produce.

I believe that the monthly single issues are probably going to die out as they price their way ever more out of the reasonable reach of the average reader, lasering themselves onto an ever shrinking reader base. If there were more readers, and more profit to be found, I think the companies would be a lot less reluctant to make strong pushes into the digital market.

But right now? Sheer, pants-wetting terror seems to be most of their response.
Wow, excellent post! Way more logistics than I thought I'd see but it does put things in perspective.
Celaeno
30 pages? Where are you getting your comics from, Image?

Dark Horse, Image and IDW are the publishers I typically buy from since I don't have a particularly large interest in cape comicsr. Not that I'll complain about paying a bit more for more content less ads.

It's pretty obvious looking at your post that the real big issues facing digital distribution are

1.readership
2. paying the retailer cut

It's understandable that publishers are worried about readership, especially if it doesn't go up with digital distribution. For it to really be profitable, the amount of consumers has to rise significantly and that's a gamble which really depends on the price of the digital copy. It's pretty common knowledge, seeing how kindle books are priced, that digital copies are valued less than their physical counterparts, so finding the right price which is both profitable, yet inexpensive enough to draw readers is tricky. That said, if a publisher was to find that golden ratio they would turn a better profit even if they had to pay their distributor a cut.

On that note, taking out the distributor would save a lot of money too! I forgot, when I made the topic, that companies also sell their digital comics directly, such as Dark Horse, cutting out the middle man. In keeping with your digital distribution model, by getting rid of the 30% fee, profits would jump to $62,600 after paying the team! If readership goes up (thanks to lowered costs), even more profit. I think it could work, I just with a publisher would grow a pair and really invest in it so we'd have proof of concept.

On another note, I'm kind of surprised that there aren't more artists self publishing comics on the kindle, especially now that the fire is quite popular. Selling your books for cheap has worked for regular authors, so why not comic book authors? Weird.
Grimmbone
Dark Horse, Image and IDW are the publishers I typically buy from since I don't have a particularly large interest in cape comicsr. Not that I'll complain about paying a bit more for more content less ads.
Image tends to get away with a higher page count for the same or less money, largely because there's so much less overhead. When a creative team works with Image, they're doing almost everything themselves. They have access to an editor, but the do the lettering themselves (whoops, forgot to include the letter in that last post), most of the artwork is taken care of by one person, they'll do a lot of their own advertising work, etc. They're dealing with much smaller quantities and will make a much smaller profit, but more of that profit will go to the people involved in the process.

Dark Horse is a little bit between the two.

Grimmbone
It's pretty obvious looking at your post that the real big issues facing digital distribution are

1.readership

It's understandable that publishers are worried about readership, especially if it doesn't go up with digital distribution. For it to really be profitable, the amount of consumers has to rise significantly and that's a gamble which really depends on the price of the digital copy.
Getting people to read and want to pay for comics is the hardest part. If comics had significantly more readers, the cut the distributor gets wouldn't matter so much. Japan and Europe have comics industries with millions of readers. Even comics in South America sell in the hundreds of thousands. Operating with the knowledge that lots of people still want to buy things, they've got a lot more freedom to play with content format (I don't know if they are).

Quote:
2. paying the retailer cut

On that note, taking out the distributor would save a lot of money too! I forgot, when I made the topic, that companies also sell their digital comics directly, such as Dark Horse, cutting out the middle man. In keeping with your digital distribution model, by getting rid of the 30% fee, profits would jump to $62,600 after paying the team! If readership goes up (thanks to lowered costs), even more profit. I think it could work, I just with a publisher would grow a pair and really invest in it so we'd have proof of concept.
Unfortunately, since comics companies didn't do that right away, it'll be harder for them to do it now. Everyone already uses iTunes and Amazon to make their purchases, so the easiest way to access the user is through the existent streamlined system. If DC sells their comics to readers through the DC site, they'll get to to DC fans, but they won't expand their market any. To access new readers, they'll need to make them available cheaply to a lot of people who wouldn't go out of their way to seek them out.

Fifteen years ago you used to be able to buy Batman and the X-Men in grocery stores at a lower price point. They were printed on cheaper paper and had less fancy coloring, but otherwise were the same comics you found in specialty retail stores. As the companies started to cater to a higher-end collectors market, those lower price point comics disappeared and the reader base shrank.

If the reader base tripled, I think the industry would be on much better footing.

Quote:
On another note, I'm kind of surprised that there aren't more artists self publishing comics on the kindle, especially now that the fire is quite popular. Selling your books for cheap has worked for regular authors, so why not comic book authors? Weird.
Well, do you mean publishing through kindle or publishing on kindle?
I'm not surprised people don't publish through kindle. Selling books for cheap has worked for famous authors, but otherwise it just doesn't give you the promotional clout. The web is still the best place to self-publish for comics. You have access to a community of artists who will promote your work on their own sites and there's no special device to read your comic. There are plenty of web comics that you can buy as PDF or other downloadable file (including AZN), but the Amazon marketplace just isn't conducive to making money.
Oh! There's another thing I should bring up too. Most web artists don't make money from their comics, or at least, not a lot. They love doing comics and put them up on the web because it ends up being a great promotion. They'll get hired to do illustration jobs for big famous magazines (where the money is), design work for animation or film companies (where the money is), album covers (some more money), etc. Comics are a labor of love. Sure, some people do make money when a publisher sees their work and thinks, "oh, I want to publish that!" First Second and Top Shelf are good at that. With some other work and finagling, creators can make money. Not a lot, but a living.*






*Yeah....this post was mostly to shamelessly plug comics.
Well this is exciting. How much did digital comic sales make last year? Well, three times as much as the previous year, or $25 million.

This is difficult to judge as a number. Tail end sales are inflated because of the DC relaunch, but I'll bet sales were increasing anyway (if less dramatically). The iPad, Kindle and other devices are probably the thing the industry needed to start tipping sales. It's good to know that even though the prices are still pretty high, people are still quite willing to buy.
Yeah I agree with the readership as well I mean yeah sales will probably grow before capping off but I think it will be like web comics. How will they get the word out after awhile and how will they get new readers? As I pointed out once before I really wouldn't have gave the new 52 stuff a chance had it not been for the owner and comrades of my LCS. Really its just like books, mags, and even newspaper I will probably read a lot less to even not at all once the majority of new stuff is digital- only as I just don't find it appealing at all. Plus, I like the ability to sell stuff after a while and while I understand the whole used market is probably on its last legs as well still gonna ride it till the whole things breaks.

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