- Posted: Thu, 25 Apr 2013 22:43:47 +0000
Thank you for asking! It has long been a dream of mine to establish a "brand", so to speak. What I mean by that is a name that will eventually come to be recognized and associated with unique presentations and enthralling storylines. Initially, I was focused solely on webcomics. Then it was visual novels. And, finally, adventure games. All of these mediums were missing something, however. Webcomics lacked the interactivity, visual novels the recognizably, and adventure games the modernity. It occurred to me, though, that perhaps there was a way to combine the three and give the resulting hybrid a bit of a new world spin via the modern marvel that is the internet.
Throughout all of this evolution of thought, there has always been one unfortunate yet glaring hangup: I cannot draw. I'm not one for dreaming small or reigning in my ideas, but the fact of the matter is that I can't really get anywhere on my own. Thus, I concluded that I would need to bring a partner along for the ride. And here we are!
I have several ideas that I've been kicking around for a while, but I've narrowed it down to a few which I believe would fit my self-imposed size constraint. There is another, much longer project that's actually my ultimate goal, but prudency -- and many, many other folk -- tells me that I should start small....er.
Project 1: Rewind
Type: Semi-Animated Webcomic
Genre: Sci-fi, Action, Crime, Drama
Summary: Jacob Harvey hasn't accomplished much in his life. He has consistently made the wrong decision at every turn, and at forty-something years old, he now finds himself living in a shitty apartment in a bad neighborhood alone. Following a series of events and figuring he has nothing left to lose, Jacob ends up making a "deal with the devil", so to speak, and is thrust back to a point in time during which he made one of his biggest mistakes. In addition to being given a second chance at life, Jacob makes a rather unexpected discovery: the cell phone he'd been carrying still seems to be broadcasting information from the future he left behind. Suddenly Jacob is faced with a new dilemma. Does he use his new-found wealth of information to selfishly acquire all of the things he'd always wished he had, or does he devote his restarted life to helping others? Well, no reason why he can't do both...
Project 2: The Revolving Door
Type: Semi-Animated Webcomic
Genre: Sci-fi, Suspense
Summary: I've lived in this town all my life. I wouldn't say it's so small that everybody knows everybody, but it's gotta be just a step up from that. I got lost trying out a new shortcut on my way home from school one day and I discovered this building I never knew existed. It had one of those spinning doors I've only ever seen in cities, and a lot of people seemed to be going in and out of it. Something about it made me curious, so I started riding past it every day on my way home. After a while, I realized there was something...different about the people coming out of the building. Not in a bad way like they'd been body snatched or anything, they just...I don't know. Didn't seem the same as when they'd went in.
Project 3: Open Your Eyes
Type: Interactive Webcomic with Adventure Game and Visual Novel Elements
Genre: Future Dystopic Utopia, Thriller, Mystery
Summary: You are a Sweeper, an assassin in an organization nobody knows exists tasked with the job of making sure it stays that way. Only, you don't know any of this. All you know when you wake up every morning is that you live in a perfect world where everyone has a perfect nuclear family and a job suited to their abilities and enough food on the table, where there's no crime or war or poverty and everyone lives by a strict schedule and is perfectly content to keep it that way. You have a job that you arrive at at promptly 9AM every day. You have no idea what it is until you get there and no recollection of it when you wake the next morning, but the drive to complete the job on schedule is always there. You are perfectly content with your life...Well, you WERE, until you started to become aware that something was wrong. And the more time passes, the more you realize how very NOT perfect this world is, and the stronger your desire to find out why and how it came to be this way grows.
I am C! Just...C. Mostly because I haven't thought of a proper nom de plume yet. Only my partner may know the secret of my TRUE name!
...It's actually not that big of a secret.
As for what I am to this project, which I can only imagine was the actual purpose of this question, might I present this neat little list of attributes:
• Simple Flash Programming
• Simple Flash Animation
• Some Graphic Design
• Some Website Design
I think this question would be more accurate if it inquired as to what I'm looking for in a partner, but far be it from me to question your interviewing methods!
I believe another list is in order, but this time I'll be a bit more detailed.
Dedication: This is perhaps the most important attribute one can possess. This is a project that could take years to complete. I don't even presume to know what I'll be doing next year, so I wouldn't fault you for some unforeseen circumstance. But, if you know yourself to be the type of person who can't stick to one thing for an extended period of time, then perhaps this isn't the project for you.
Communication: Related to the above. I don't expect you to be available 24/7, but if you disappear for days or weeks at a time or consistently fail to meet your theoretical schedule with no reasonable explanation, how're we ever going to progress?
Rapport: We're going to be working together for quite a long while. It's important that we not only be on the same page in regards to the project, but that we get along swimmingly even outside of it.
Contribution: I'm not really looking for someone who'll just go along with whatever I say. If you disagree with something, tell me. If you think it could be done better, let me know how. If you have a completely new idea of your own, by all means lay it on the table! I may even leave certain designs completely up to you. This is a partnership, not a dictatorship.
Art Style: I don't have any strict guidelines for this, as there are several I would consider. However, there are a few that I do not believe would suit these projects at all. Particularly cartoony, generic/overly cute anime, and photo realistic.
Additional Skills: Not a requirement, but helpful nonetheless!
That's a rather vague question. It's almost like the longer question you wanted to ask took up too much space.
...Is that a wall I hear breaking?
Anywho, I assume you mean "Where will these projects be displayed?". I plan on purchasing a domain once a satisfactory amount of content has been created. That is, enough that we could open it immediately rather than paying for a website that's just sitting there.
In my "infinite wisdom" I have deduced that what you're actually asking me here is when I expect this to be completed. I also suspect that you may not have included this question at all were it not for completion's sake. But, I digress...
I don't like to give time frames so early in the game, but I will say that I absolutely want to have the website up and running before the end of this year. And, I would like to have at least one project finished -- as opposed to one finished and another started, as I'm 99.9% certain we won't be able to complete two in that time -- by the end of next year.
Once we get a feel for each other's availability and work habits, we can set about putting some sort of schedule together. And, once we've progressed far enough, we can look into expanding the group a bit in order to increase our productivity and efficiency. I want to keep it small, but there are a couple of things I just don't know how to do. Music and sound effect composition, for example.
I'm somehow not surprised that the first complete question in a while is about money.
As far as compensation goes, I will not be able to offer any upfront. We are literally building this group up from nothing, and my starting budget is basically $0.
I will say, though, that I plan on splitting any money generated through these projects equally with my partner, even after they're completed. Others brought on board later on, however, will be paid separately. Which leads us neatly into the topic of financing...
Once we've got a project or two under our belt, I plan on pitching our largest project, Gatemaster! on Kickstarter. I envision this one being more interactive and involved than the other three I described, and thus I believe it will require more assistance. One of the main keys to succeeding on Kickstarter is having an established fan-base, which is why I think it's important we have something completed to show before we even attempt that route.
Of course, Kickstarter isn't necessarily a guarantee, so it might behoove us to consider other options as well. At this point, however, it is my main consideration.