Kupocake
Empuska
...by conflict you mean the "grand scheme"-conflict, right?
Just saying that there is still room for comics that build worlds yet not necessarily tell anything particular. Quiet Country Cafe is the best of those type of comics I ever come across, and
Para-Ten had a bit same sort of touch in it. Of course, mixing up slice-of-life and fantasy/scifi-kind of world building isn't the easiest way to win the audience on your side.
I've never heard of Para-Ten, interesting comic!
The problem with Slice-of-Life is that it follows an entirely different set of rules compared to traditional story arcs. There may be problems for the characters to solve, but they're usually not enough to constitute as a crisis for the entirety of the story. Technically, slice-of-life works better when you do have an established world with all the ground rules set. The problem is to get slice-of-life interesting.
I personally love the genre, and the comic I've been working on (Cans of Beans) does follow a Slice-of-Life format. It's just messy to deal with and hard to promote. "It's about two roommates! YEEEAHHH!"
I think it's more about the reader expectations for the story rather than slice-of-life wouldn't work in that sort of setting. I mean, most of the stories in Flight-anthologies had lots of same elements as slice-of-life-stories, yet quite many of them weren't based on this world. Personally, I was tad bothered for some to leave the world alone after reading the story.
Don't get me wrong, I'm all for the slice-of-life stories, and that's why I wanted to bring this aspect, because I'm not really into the adventures what are usually expected from stories based on made-up worlds. That's why I loved Para-ten; though short and tad rough, yet still having that kind of charm, what I usually find in slice-of-life stories.
At least roommates is something enough universal to relate to. :B