I noticed a few things in this game. One was a cloned unit (questing knight) on the board. The other was in The enemy herald's special animation (Keljana the Champion) the image displays much smaller and perhaps not in the right place on the screen. And the Cataclysm Dragon's attack animation was very laggy the first time it was used.
On a side note, I'm liking the new look of the displays and buttons. ^^
The only weird thing I noticed in this game was that there was a lot of lag at one point that made moving my units difficult. I couldn't select anything for a while.
At the end of the game, I noticed that part of the display (the part that holds the action button) had separated fro the bottom part. It was up too high.
Also, when will the alchemist's special get fixed? It would be nice if I could heal someone. I use the special, the animation plays, but there is no noticeable effect. It would also be awesome if an alchemist could heal himself.
And one other very important thing. Are the apprentice geomancers male or female? It's driving me nuts. lol
I had a dragon that appeared twice in an area (even though there was only one), one of my wizard people's attack animation played with her backwards.. and then the worm moved off the screen when he attacked back.. rofl
Oh and one of my dragons appeared to vanish immediately after I clicked summon. xd
ok i got 3 errors to report
ok in the menu for getting to choose how you can play theres invite a friend which i tried the thing that says copy the link doesnt actually copy and when i did post it people got nothing when they clicked on the link and now i cant forfiet the game to go play against he computer http://www.gaiaonline.com/fbapps/nimbus/join/?gid=666657709
also when i send a report is says game id invalid so it wont let me use the forum you set up for reporting bugs
i cant scroll up to find my scout and it wont let me move him heres a pic of it saying that i can move more troops
refresh doesnt work reload browser doesnt work or kick me from the game and getting rid of cookies still keeps me logged in and restarting my computer still keeps me in this game
edit for got pic
experiencing some lag after placing troops and some lag after battles was playing computer and fighting the intro guy also lag at end of turn using crome cause im on friends copmp and he doesnt want any thing but crome
ok trying each of the diffiuclty levels im on the 1st one after tutuorial and it has amazing lag im on crome i had to wait 4 minutes for it to load a victory screen(havent lost a match yet rofl ) also there was lots of lag on the movement of troops i had to keep reselecting also it was auto casting all my spells and all my weakest people
game id http://www.gaiaonline.com/fbapps/nimbus/join/?gid=3369409656
In one of my battles I used a healing spell, but nothing happened on the screen. It was only after I tried clicking my unit that I was able to command the next turn. I selected an attack, but again nothing happened except that the battle ended declaring me the winner.
In the next and final battle, after my side was wiped out, the game never went back to the game board. The score showed that the enemy had 6 portals, but I was not shown the game over screen. It remained in the battle scene.
After a battle resolved, I saw the strategic map reappear behind the combat scene; the combat area did not close on its own. After attempting a refresh, it appears the game is stuck somewhere at the end of a turn - my Mana is still low, summons are incomplete, and Units haven't yet reached their destinations. I don't recall any unusual circumstances prior to combat so I'm not sure what to make of it, but refreshing doesn't seem to be doing much of anything to change the state at this point.
After attempting to submit via the report page, the game has obviously ended since the GameID is blank - as bothersome as that is at times, I suppose it's nice to have a hint at what happened. Is there any way you could share the exact game-end conditions, to help us identify these sorts of glitches more easily? I also get a lot of games ending unexpectedly, but most of those I assume to be legitimately ended, just in ways that I'm not aware of. Regardless, knowing when it's supposed to end the game would be useful in trying to identify the times that it ends incorrectly, and differentiate those from the times that it simply encounters problems during legitimate game-end sequences...
The confirmation message for forfeiting removes the confirmation message for your mulligan; clicking forfeit (and declining) while the mulligan message is up essentially costs you your opportunity to switch cards. Refreshing the game does give you another chance, though...
EDIT: The collapsible settings bar produces a 'dead zone', even when closed - you can't click anything behind where the extra buttons would be, even while they're hidden...
During the PVP match, the timer in battles seemed to be running independently of the instruction phase- while the units were attacking, the timer appeared to be running. This was possibly a consequence of lag, as my opponent reported no issues.