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After reading user responses, these seem to be some of the more popular options. Which do you like?

I like to vote! 0.34783929191253 34.8% [ 8017 ]
Reduce healing for higher level abilities, no healing XP 0.064083651509892 6.4% [ 1477 ]
Increase energy cost for healing, no healing XP 0.060699409927109 6.1% [ 1399 ]
Nerf full heals, no healing XP 0.099184311003124 9.9% [ 2286 ]
A different combination of the above options 0.11371919472405 11.4% [ 2621 ]
Removing healing XP is insane! 0.31447414092329 31.4% [ 7248 ]
Total Votes:[ 23048 ]
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Coute Coquette 's avatar

Blessed Gaian

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mine


Hell no!
Leave healing Alone!
I worked hard for my Total Heal!
I think 4 and 5 would be enough.
FifiOfDoom's avatar

Distinct Sex Symbol

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Saint_Oriel's avatar

Dapper Lunatic

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Get rid of heals over 30, no full heals, give no XP for healing, imo. Full heals are cheap unless they take like...all of your energy (I wasn't aware there were full heals until just now). No one really needs healing over 30. Unless you're up against Tesla Coil...in which case, you're pretty much screwed, because if it hits you over that, it probably hit you for 100+ damage.



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Gallium Beryllium's avatar

Aged Hunter

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None of the above. gonk
Lytsar's avatar

Dangerous Ladykiller

Rawr.

I agree.
I suggest you just increase the energy required. Reducing the amount of heal doesn't really help, and both would be overkill. getting fid of all full heals isn't that bad, i'm nuetral on taht one. Nerfing heals over 30 and 50... well sometimes that's useful, so i'm on no with that. and... getting rid of XP for healing? NO WAY.
Raven the Trickster's avatar

Enduring Loiterer

add a cooldown on heals
Leave it alone and fix the other glitches
Zorlock Darksoul's avatar

Witty Phantom

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I like the first option.
I think getting rid of XP for healing and decreasing full heals to say 75% would work.

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