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Username: Therren
Character Name: Therren Cragan
Gender: Male
Age: 32
Height: 5'10"
Weight: 196 lbs
Description:User Image Therren is a fairly well built young man with fair skin and wild, steel gray hair. His deep green eyes convey a warmth and kindness not normally attributed to one as knowledgeable about warfare as him, though his stone-faced appearance strongly attests to this trait. However, he has tried to leave the life of a warrior behind him in search of a more peaceful existence, and has left behind the armor of his youth in favor of a much more casual and relaxed outfit to demonstrate this not only to others but to himself.
Biography:
Born an orphan, Therren has known few people he could truly call a family. Having been confined to an orphanage dedicated to an ancient religious sect in his youth, Therren found himself unable to connect with anyone save for one other child there, a Tygras child by the name of Rai. Unlike the other children, Rai was the only non-human in the orphanage and was hands down the hardest of the kids to keep in check. He would frequently sneak out of the orphanage when the clerics were sleeping, and through him Therren saw his chance at freedom.

One night, when Rai was making one of his escapes, Therren asked to come along. Rai denied him at first, until Therren threatened to tell the clerics what he had been doing this whole time. Rai agreed and through this altercation their friendship began to grow. Over the years, Rai taught Therren the skills to survive on his own and, eventually, the two escaped the orphanage forever in order to make lives for themselves as bandits. However, it was a life that could not last. Rai and Therren were caught many times and, after a series of punishments, were eventually forced to enlist in the militia of Wynlan, a country neighboring Utapa.

It was during this time that Therren learned the skills of the Zanbato, a short-handled warglaive designed for melee and short-distance combat. Therren's skills on the battlefield were quickly noticed, and at the age of eighteen, three years after being forced to enlist, his combat ability and leadership qualities earned him the rank of field general, and for the people of Wynlan it could not have been a better time. In the midst of a war against Netherworld beasts, Therren lead the Wynlans to many victories on the battlefield. It wasn't long before his exploits spread among the people and he became a local hero, yet the pride this brought Therren's heart was short-lived. Soon after a final siege against the beasts, Therren learned that Rai had been killed in battle.

Therren was distraught. Rai was the only real family Therren ever had, and now he was dead. The young general fell into a deep depression and was ready to give up everything he had, including his own life. However, two days before he would have resolved to kill himself, he was confronted by a spirit warrior known as a Kensai. The Kensai explained to Therren that he knew of what happened to his friend and wanted to aid him in this time by teaching him the ways of the Kensai so that Therren could help prevent such a loss from happening to another. Therren agreed to the teachings and soon after took his vows of service to the people of Wynlan, rejoining the army in the service of the Kensai order.

Years passed and many battles were fought. Therren faced off against foes of all kinds, including the Utapan armies that frequently marched on Wynlan in an effort to take over. Yet, the more battles Therren fought, the more he realized that war was something he no longer wanted to be a part of. When he was twenty seven, just a year before the Great Eye ravaged Utapa, Therren left the Wynlan army for good to seek out a life of peace. Now, five years later, Therren wanders the dangers of the remnants of Utapa in search of a new home where he can live out his days in peace.
Personality:
When first encountered, Therren is often distant and reserved, not wanting to open himself up to others for fear of losing those he cares about. However, to the few who do get to know him well, he is kind and caring, willing to lay down his own life to protect theirs, a trait of his Kensai teachings that remained with him. To his enemies, especially those he must kill in order to survive or protect others, he is cold, calculating, and brutally efficient, setting aside emotions for the task at hand.
Items of Interest:
Therren still carries his Zanpato with him, but only as a necessity to survive in the chaos of Utapa. He also carries a sharpened dagger on his belt to use as a utility tool, and his harpoon gun for those times when he needs an extra bit of firepower. However, since he only has the single harpoon, it is generally a one use weapon until he can either reclaim or replace the harpoon.
Talents:
Despite his desire to live a life of peace, Therren still finds himself using his skills with the Zambato and his spiritual attunement with the weapon that came with his Kensai training. He has also become a skilled survivalist, able to skin and cook animals, build temporary shelters, and find edible plants while in the wilds.
Personal Interests:
Therren's only real interest is to live the rest of his life in peace and leave the existence of the warrior behind. However, the Kensai spirit has never truly left him, and he will always have the urge to aid those in true need of his blade.


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Username: Alu Kahuak
Character Name: Alu Kahuak
Gender: Male
Age: 19

Height: 5'9"

Weight: 177lbs

Description: Alu's appearance is very typical of the average Incultian. His eyes are deep green, the most common eye color among his people, and his skin holds the "Incultian tan" although it is actually a full shade lighter than most. The tattoos on his face mark him as a tribal Incultian, though his clothing is more reminiscent of those who live in Incul Autio. Alu is very fit physically, his musculature well defined, and he has the rugged face of a young man who has worked hard for everything. His ebon hair is well maintained and he keeps it styled as a simple mohawk. Usually he wears a very simple outfit with fabric designed to breath easily and allow mobility, but during certain special events he may be seen wearing his ceremonial garb. However, the one item that remains with him at all times is his hand made tech-staff.

User Image
Daily wear

User Image
Ceremonial outfit.
(note: at some point I will update this with hand-drawn pictures of Alu)

Biography: Life in the desert is hard. Life in the open expanse of Inculta is nigh impossible, yet Alu has survived that life and more. Born and raised in a nomadic tribe within Inculta, Alu Kahuak was trained from a young age as an Incukatwa, an Incultian tribal monk and a leader of their given nomadic tribe. Alu himself came from the Owankanta, one of the oldest tribes in Inculta, a tribe that survived for nearly eight hundred years.

The life of a nomad is by no means easy. Moving from turbine to turbine in search of drinkable water, surviving harsh summers and bitter cold winters, sandstorms, and a near civil war with Incul Autio and the other tribes, the nomads proved themselves time and again to be among the toughest humans in the world. Alu had this advantage and then some. When he was only three he showed an incredible skill with the basic machinery the nomads had available to them. Through this, the other Incukatwa saw potential in him and put him through the first rigor of a hard youth.

Separated from his family, Alu was taken to the sacred place of the Owankanta, a temple hidden beneath the sands. There his training began. Rigorous physical trials, exhausting intellectual tests, and hours of spiritual attunement were forced upon him, nearly taking away his will to live. Yet he pressed on, even though he saw no reason to do so. After twelve years of training, Alu was given the mark of the Incukatwa, a tech-staff hand made by the other monks specifically for him.

After completing his trials, Alu returned to his people as one of their leaders. For three years he helped guide them between the turbines and kept them safe from the other tribes. For three years he and the Incukatwa helped his people prosper, until the Utapans came.

Alu had heard of the whiteskins. He knew of their kingdoms to the north, their high technology, their lack of appreciation for all the things they had, and above all their greed for new things. When the soldiers of Utapa stumbled across his tribe they ordered his people to surrender any and all tech they had and to fall into line. Alu recognized immediately what they wanted, and he was not about to let his people become slaves. He gave the order to fight and they did so with all their might. However, the primitive weapons of his people were no match for the heavy cannons and rifles of the Utapan army. Within a single night, the Owankanta, who survived for eight hundred years, were all but eliminated.

After seeing the massacre that he forced his people through, Alu left the remnants of the Owankanta and entered self-imposed exile. Throughout the next year, he wandered the desert until he found Incul Autio. It was here that he learned more of the people of Utapa and their greed. More importantly, he learned of the Great Eye, a machine of immense power that the Utapans constructed with the purpose of building more weapons of war. The idea of the Utapans abusing the machine spirit in such a manner infuriated Alu, and the young Incukatwa made it his mission to see the spirit of the Great Eye released from the suffering that he was sure the Utapans were putting it through. Upon his arrival in Utapa, however, he saw the destruction that the Great Eye had wreaked and knew that he could no longer hope to save this spirit. Instead, Alu vowed to destroy the corrupt machine and hopefully bring an end to the havoc it wrought.

Personality: Despite his rigorous upbringing and the cold expression he almost always has, Alu has shown himself to be extremely kind. He has learned to develop a sense of humor in his time outside Owankanta, and believes that laughter and jokes are incredibly important. However, when the situation calls for it, Alu is more serious than some of the most seasoned soldiers.

Items of Interest: The one item that Alu carries with him at all times is his staff. Crafted by the Incukatwa as a symbol of his status, Alu has since customized it himself into a multi-purpose tool which includes a welding torch, a basic carving knife, wrenches, hammers, screwdrivers, and a small magical gem that powers the staff, making it entirely self sufficient. In combat it is his weapon of choice, and he always prefers to fight head on with an opponent.

Talents: Alu is very efficient in close range combat with his staff, fighting with brutal intensity. He believes firmly that a strong offense makes the best defense, and with his blend of strength and agility he does very well in proving this point. Alu also shows an incredible skill with basic machinery, though his ability to work with advanced technology is still rather limited.

Personal Interests: Alu is very spiritual, and believes that machines are endowed with a spirit all their own. He believes that people should be happy with what they have, and those who are ungrateful for what they've achieved, material and otherwise, should be sternly punished for their rudeness. Alu also enjoys physical fitness and can often be seen finding creative ways to keep his body healthy and fit.

Fenrir Esbjorn
Username: Fenrir Esbjorn
Character Name: Jin'Xrah "Jinx" Venom-Claw
Gender: Male
Race: Zumbae
Age: 24
Height: 6' 4"
Weight: 230lbs
Description: Jinx has the typical body build for a Zumbae, as they tend to stand slightly above humans, with a muscular build from the tribal lifestyle they lead in the wilderness. Enduring the elements has made his skin rugged and tough, his feet callused since his people never wear any sort of foot-covering. His armor is light, comprised of leather and wood with metal studs. His eyes are a burning yellow, the pupils are nearly impossible to see unless you look at them up close. This trait is because the Zumbae are a predatory race by nature, it hides their gaze from prey.
Biography: Jinx grew-up living and breathing the life of a predator, hailing from one of the dense forests that mark the border leading into Steinise. At a young age he was showing impressive skill with his natural weapons; his claws and tusks. He quickly earned his way into the tribe's hunting parties as well as being a respected warrior. He was taught basic magic, just enough to aid him in combat and enhance himself and his allies.
With their close ties to nature, the shamans of Jinx's tribe felt worried that the mechanical abominations the humans created now pose a threat not only to nature, but to all life. So they issued a call to arms among the warriors in their tribe to form "Vodou Kin'Qhua", meaning, "Claws of Nature". Jinx answered, naturally, as he believed this to be a great honor.
Three months into his role as Vodou Kin'Qhua, Jinx's group found itself ambushing a group of mutants, only to discover their true nature; mutants are never alone. What seemed to be only a group of ten mutants quickly became twenty and Jinx found himself overwhelmed. He was badly wounded and prepared himself to die with honor, but he blacked-out and, for reasons he still does not know, awoke to a barren, bloody battlefield..But none of his fallen comrades remained, just blood. After recovering from his wounds enough to travel, he meditated to seek council with a shaman of his village. Jinx told his story, everything that he could, but upon the shaman's advice to return to the village, Jinx refused. He was not ready to return in shame, he would stay out until his task was done.
Now Jinx seeks to discover the nature of the mechanical abominations so he may understand how to destroy them.
Personality: Jinx is first and foremost, a hunter and a fighter. His primary duty among his tribe has always been hunting, with a very close second being a warrior, called to take-up arms in defense for the tribe or to attack an enemy. His personality reflects his predatory nature, he is usually keeping an eye on all his surroundings and seems cold or uncaring to outsiders. But he has always maintained a very healthy, twisted, sadistic sense of humor. His strong tribal/"family" values also gives him a close bond with those he trusts, making him fiercely protective if they are threatened. His tribe believes strongly that if you take care of nature, nature will take care of you. So Jinx respects nature and only kills when he feels it necessary.
Items of Interest: Jinx has spent his whole life honing his body as a weapon, but he understands the importance of other weaponry. His tribe has embraced basic technologies, mainly weapons made-up of wood and metal, so he carries a crossbow with him that fires wooden bolts with sharp metal tips dipped in caustic "Nath'Lak" spider venom. He also carries small pouches containing blinding powders and venoms for various uses.
Talents: Apart from his natural skill of being quite agile, strong and tough, he knows basic nature magic. Calling forth this magic power, he can sprout bone-like thorns from his body to provide weaponry as well as armor, he can heal light wounds and injuries as well as purge poisons and other toxins from himself and others. He can call forth thorny vines from the ground to snare his enemies and injure them. Lastly, his favorite, is the battle chants that enhance himself and his allies with increased endurance and strength. Long as Jinx remains in an enraged state after the chant, the fury will spread to those he wills it to. The drawback being it is much like a great rush of adrenaline and rage, to non-Zumbae it is a strange feeling because it leaves little room for advanced reason and thought.
Personal Interests: Jinx's interests are very basic, he enjoys the thrill of the hunt and combat. Nothing compares to it. He also strives to bring prosperity to his people and nature. Although he believes in taking only what he needs from nature, Jinx loves sinking his teeth into raw, bloody meat..Almost as much as the act of hunting the kill.
Picture: Jinx Da Zumbae!

(Disregard the axes and shield in the picture, everything else is good)

Serenus Vindicta
Username: Serenus Vindicta
Character Name: Fye DelaiUser Image
Gender: Female
Age: 127
Height: 5'8"
Weight: 130Lbs
Description:
Hair: Blond and straight
Eyes: Light green
Clothing: What the picture has
Stature: Slender and fit, she is physically built
Signature: None
Tattoos: Scar tattoos of symbols from her village
Piercings: Ears, double
Biography: The Abelia Forest, a green and flourishing place, filled with vibrant life.
The trees reined giant as kings of the forest and the rivers and streams that surged through were our mothers.
Anyone could hear the soft melody of finches and sparrows as they sung to find their mate.
Fye lived there; it was her home and god land.
Never did she think of departing Abelia, the stead of her fathers and mothers.
Her life was content and simple; she lived in a village of thousand in the hollow of a tree.
Her sisters and mother resided near her.

The Abelia culture was matriarchal; mothers, daughters, sisters and aunts lived together or near each other.
The males of that family lived near but separate house but they came by often and gifted goods that they had crafted or collected.
The offerings were mainly knifes, fruit and berries, dried meats and other items of that nature.
The women would gift back to the men with food and clothing.
Fye was happy when the men came, she could see her father Enuya and brother Famae.
They always brought her special presents of jewelry or fur.
It was a simple society but made it hard for lovers to be unaccompanied.
Only at festivals could lovers be together, for most festivities were based on love.

Fye had a lover when she was at the age of 37, she was a young elfling.
His name was Eysu; he was a warrior and strong hunter.
Her family approved of him and thought it was an excellent idea to marry them.
Eysu offered Fye a balnu leaf when they had run off into the woods to the blue stream.
The leaf was amber in color and golden veins ran throughout it.
This leaf was rare to find and only given to girls by boys who wish to start a family with her.
Rejoiced, Fye accepted and the wedding was planned.

It was stunning; the elves of her village had lined trees with white cloth and draped them down the aisle to the altar.
She was dressed in white and silver with a baby’s breath crown.
The ceremony ended as they exchanged necklaces representing their souls.
The wedding ceremony ended with a feast including heartfelt music and elaborate dancing.
Fye treasured dancing and would take Eysu up with her whenever she could.

They were married for 80 years but a war had broken out with another clan of elves fighting for territory and wealth.
The dark elves were fierce and terrible to the Abelians.
Eysu and Fye’s male family left to battle.
Few came back including Eysu.
Fye wept for years and left her village to seek guidance.
Soon she found a sanctuary to expand her knowledge.
With this knowledge she hopes to rid her world of the Dark elves for her people and Eysu.
Personality: Wise and calm, she listens to people and strays from frights. Loving and caring she is what some would call a mother.
Items of Interest:
Talents: Fighting ability
Quick with a bow, her speed makes her a hard target but she doesn't wish to get on a close fist-to-fist brawl.

Weapons, Items, Etc
Elven Sword
Long Bow

Talents
Skilled with sword and bow, spectacular vision and aim, agility, healing, control of earth elements, horse riding, scripture writing and reading,
singing, metal crafting, Alchemy, Herbology, Philosophy, and Political Anatomy.

Specific Magic skill
Earth: Quakes, moving stone, calling upon the forest (trees, plants, animals, etc.)
Light: Healing, protection circle

Personal Interests:
Picture:

Book of Belial
Username: Book of Belial
Character Name: Lukas Belial
Gender: Male
Age: 17
Height: 5'9
Weight: 197lbs
Description: Lukas' skin is pale, but not too pale and not too tan. His eyes are red; his hair is styled over his right eye, black with white streaks. A black rose is perched on his chest, left arm, and back. On his right arm stains the word 'Pirata'. His mouth contains a full set of teeth, his fangs filed for certain uses.
Biography: Lukas boarded an unknown ship at the age of nine, where he sailed the seven seas for the next three years. During those years, he was pushed around because he was 'weak'. They had him swab the deck a lot more often then others, as well as for others. If he didn't, they would have a reason to throw him over-board. He slept on the deck as well, all the rooms filled and nothing to comfort him. After around a year and a half on the ship, he still hadn't learned it's name, as for the captain's. He had started his combat training, and had nearly perfected the kitana blade and the cutlass.
Able to add his own skills to the swordplay, Lukas is divine when he fights. The sword would swiftly dance around, clashing with the other as they partnered in an exotic ballet. He had been brought to the point where he fought a couple of his crew members, and survived long enough to finish off the last who dared to strike. After the three years passed by, he was ditched in a certain town during a raid in Wynlan, where he stayed for the next five years, surviving the machinery's warrant for his execution.
Personality: Lukas is usually calm, fully aware of what happens. He helps no one but himself for the most part, because he had no one to trust. He wouldn't accept friends, he only accepted posses.
Items of Interest: Lukas' only arsenal is the cutlass and kitana, but would use anything to survive. (ex. something off of the street) He is but a pirate without magic or super-human abilities.
Talents: Lukas is swift and stealthy, but not unbeatable. His weak spot is his legs: If he was tripped, it would ruin his concentration on being swift. If he is caught while pick-pocketing, assassinating, or gathering illegal information, it would be hard for him to escape or complete his objective. He holds a black rose as he fights, meaning he fights with one hand.
Personal Interests: Lukas LOVES to play poker. He keeps a set of cards with him at all times. He would drink rum at times if he found it, and he always holds a black rose, as it represented his freedom as a pirate.
Picture: User Image

Nippon Hoso Kyokai
Username:Nippon_Hoso_Kyokai
Character Name: Greg Pierce
Gender:Male
Age:26
Height: 6"6'
Weight:196
Description:
-Clothing:In picture
-Eye color:Green
-Hair color: Dark brown, almost black
-Body type:tall and lanky

Biography: Hailing from the land of Utapa Greg worked with his dad in the garage every day. He quickly became an expert at simple mechanics. Since the technology was so important in Utapa and his father was the greatest mechanic in their sector of the continent they made a lot of money and even after paying the high taxes they still were able to live in a nice 2 story home.although most of the bottom floor was dedicated to machinery and equipment it was still more then most people had and they were grateful.

His father used to be a family man spending his time working with his son who helped him and spent his breaks and days off with his pregnant wife. That all changed when he was recruited into a high paying military job. His father became obsessed with his work. Though he later learned thats not all he became obsessed with. One day when going to visit his dad in the government compound he worked in he walked in on his father having sex with another women while he had a 4 month pregnant wife.

Greed and power clouded his fathers mind as he all but abandoned his family spending his work hours designing a machine that was going to bring an end to humanity and on his off hours ******** young girls that would do anything for a pretty penny. After they completed the 'eye' project he tried to come back to his wife but Greg and his mother ignored his pleas. He was fired from his government job soon after and had no where to go all his friends had left him behind. He soon realized booze was his only friend and became a raging alcoholic the last week of his life on the seventh day Wednesday he shot himself in front of Gregs house.

This event scarred poor Gregory and he threw himself into his studies. His mother not even able to pull him away to come to the hospital where she delivered his baby brother. Thus that was the way the last year or two went before the 'extermination'. Greg was sitting in his office when he heard far off explosions and screams in the early morning. Wasting no time he woke up his mother and fetched his baby brother. They had no time to grab anything they just ran. Toward the desert they ran hoping it would be safe from this vile massacre that was being committed behind them.

Although they outran the units they couldn't quite outrun the rockets. As Greg was running he heard a large boom that left his ears ringing and flew forwards up the road. He turned around to see his legless mother carrying his little brother. He screamed and ran towards her extending her hand but the bridge the were standing on collapsed sending his last remaining family to their deaths. Thats when he decided he would do whatever it took to stay alive for his mother.

Over time Greg finally made it to the great deserts of Incultia. He preformed repairs to make enough money to buy the equipment he needed then shipped off into the desert. He set up his bunker nearly 50 miles away from the city of Incul Autio. He has lived the life of a hermit since then creating inventions to help him survive.

Personality: Although he may seem nice he is always calculating how your relationship is going to effect him if it is beneficiary he'll stay friends with you if it isn't he will drop you. He also is not very trustworthy because if he is faced with the option of him or you he will always pick himself survival of the fittest i guess.

Items of Interest: Has armor that the Utapan military used 20 years ago. On his back, fitted like a backpack, is the generator which is attached to two large gloves that greatly enhance his upper body strength. He uses it to help pick up heavy parts for his machinery, but it slows him down due to the weight. Greg will use it as weapon if no others are around. He also has a face mask that keeps him from inhaling the sand of the desert. However, the only real weapon he has is an old 38 caliber six shooter.

Talents: Greg's talents are quite simple. Apart from his natural ingenuity, he is a great mechanic on par with some of the Dwarven ones. His only other notable skill that has kept him alive is hiding and putting himself first.

Personal Interests: Creating his own inventions using steam technology or repairing others.

Picture: x.X.x


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Username: superm0
Character Name: Lina Valen
Gender: Female
Race: Half elf
Age:18
Height: 5'6
Weight: 125 lbs.
Description: Lina is immature by elf standards, and an adult by humans. Her smooth, pale complexion and bright sapphire eyes reveal her adolescence and her naiveté. She bears pointed ears like a standard elf, but she isn’t as grand as a full fledged elf. Her hair is fair with a combination of yellow and brown. Her bangs are a bright blonde and the remainder of her hair is a lighter brown. She wears it down in a very simple fashion that fits perfectly together with her child like character. Her body, unlike her has matured to an adult like build. She is slender like most elves, but is stronger than that of the typical elf. Her arms and legs hold great strength for her delicate stature, other than that she is unmistakably similar to an elf.
Biography: Utapa the center of the attack of where the “eye” was created, and the very place that Lina was born and raised. Lina was raised by her human mother and two brothers who were three years apart from her. Her father had run off after her third birthday for an unknown reason. It was also difficult growing up with the minimum wage of her mother’s rather unsuccessful job. While Lina’s mother went to get better work, Brent and Michael taught Lina; who was six at the time, how to fight and steal. Lina and her brothers were troublemakers when their mother wasn’t around. They got in a whole lot of trouble with the law with the problem of their sticky fingers and numerous fights
When Lina was ten she taught herself how to fire a gun and fight with a knife. Also her and her brothers started stealing from the prospering mechanics. They stole all sorts of machinery, and began to perfect the defective devices. While Brent and Michael stole other things besides machinery, Lina was fascinated with the weapons her brothers came upon. She was most interested in a rifle that her brothers brought home. Lina brought it upon herself to make this gun even more deadly, and with that she added a small piece of a broken telescope and screwed it onto the rifle, modifying the first of many weapons. As her brothers continued their thievery, Lina heard Brent and Michael talking about this big project called the “eye”. It was a machine that was made to guard Utapa, and it was a BIG project, but rumor had it that the Eye was impossible to control. Lina brushed the whole “eye” project off, and completely ignored the fact that they could all be destroyed. It didn’t seem possible.

Two years later Brent and Michael were caught stealing from a mechanic who was working on the “eye” project, and were put in jail. The officers came to their home to arrest Lina also for helping steal these items. So she took the opportunity to pack up and get the hell out of Utapa. Lina packed up all her important things and abandoned her home and family. After she made it out of Utapa and was seeking refuge in the outskirts between Utapa and Wynlan, she heard explosions and screams. It all happened so instantaneously Lina didn’t know what to think. But she began to put two and two together, and realized what was going on. The “eye” was causing all this destruction and pain. In sorrow for her family, in depression, Lina started to train herself to control her feelings and not show any ounce of weakness in front of anyone or anything. So, Lina made it her goal to find the “eye” and dismantle it piece by piece, for what it did to her nation and, likely, her family.
Personality: Being alone for six years gives someone a lot of time to think, and contemplate ones existence in the world. Lina however, had convinced herself that her existence was necessary, which causes her to be unusually friendly when met. Her personality is friendly, and fiery. She will snap if her abilities come into question because of her age or sex. Her attitude changes toward those who think pessimistically. She is also willing to help anyone who is need. She values others life over her own.
Items of Interest: Lina wears armor of her own creation made of steel and iron. She carries the rifle which she modified herself at the age of ten. Hidden in her right boot there is one razor-sharp knife that has been painted gold. Having as much alone time as Lina has gave her the chance to make other custom weapons, including her own a chain whip and small wooden crossbow.
Talents: Lina is adequate in hand to hand combat, artistically powerful with her whip and knife. Lina’s skill with her crossbow is decent, but she excels with her rifle, which isn’t surprising considering she’s had much time alone to practice.
Personal Interests: Lina’s personal interests are few and consist of making herself more powerful, and to expand her knowledge on how to make even more destructive weapons than that of the “eye”.
Picture: Lina

Happy Sparky
Username: Happy Sparky
Character Name: Vanerin Rossetta
Gender: Female
Age: 25
Height: 5' 5"
Weight:122 lbs.
Description:

><Hair: Short, straight, auburn
><Eyes: Almond shaped, golden-brown
><Skin-tone: Light-neutral

Her regular height and athletic build might not be quite enough to get her noticed in crowds, but her obnoxiously red, cropped hair and brightly-colored clothes are what some might consider 'visually assaulting.' She has a black-pattern tattoo on her left arm that she had gotten when she was fifteen. Her eyes dance with their usual merriment and her lips are often curved into a goofy grin giving her a harmless, friendly appearance. All vestiges of femininity except for her obvious curves were thrown out of the drain since the day she was born though some might still call her pretty when she is rid of all the dust and grime that she is usually covered in. A lot of people do often mistake her for a boy to which she just nonchalantly grins and winks, having been used to such instances.
Regular Appearance Alternative Appearance
User ImageUser Image

(Actual appearance in 'Picture' section)

Biography: Born and raised on Wynlan under the watchful eyes of her father, a high-ranking military official, Vanerin had been marching to beat of the war drums since day one. Her mother had died piloting one of the machines during one of the Wynlan take-overs when she was just five-years old. She was then placed under the tutelage of various 'volunteers', her father's friends and subjects in the military.

She barely survived an exclusive all-girls Academy where she had learned her exceptional cooking skills and caused chaos and havoc on the process. She suspects that her father's influence was the only thing that prevented the school from kicking her out especially when some very odd people, namely her 'tutors', arrived during and after school hours in unorthodox manners to drill her in any skill they deemed necessary. She learned basic combat and survival skills while her classmates were prancing around in frilly dresses, learning to how to curtsy properly during some what-not event.

She was granted permission to leave the academy at fifteen and transferred to the Wynlan military school where her skills were further honed. Not a lot of students, especially girls, where accepted into the academy due to its rigorous entrance examinations but Vanerin was able to pass with flying colors. Along with her outstanding results and various recommendations, she was assigned to advanced classes and specialized training. Field events and cadet-support systems were common place where they engaged in real combat under close guarding from their instructors and the Wynlan military. They often caught glimpses of certain war legends and would chatter excitedly about how they would also be as successful someday. Rumors about turmoil in Utapa had kept young ears glued to the rumor mill and many a sleepless night.

She graduated at the top of her class at eighteen and was assigned to the scouting division as a starter. The Great Eye had started its reign and Wynlan was now tuning in to a louder beat of the war drums. After a year, she requested for a transfer to the research and technology division where she was able to secure a position as a pilot to one of the Wynlan Military machines. After another year, she alternated between several divisions out of curiosity and gained several promotions. Currently, she is returning on Wynlan territory after several scouting missions.
Personality: Loud, cocky, and crazy are just some of the words used to describe Vanerin Rossetta. Her seemingly boundless energy and devil-may-care attitude made a lot of her comrades wary of whatever she has brewing inside her mind. She immediately warms-up to complete strangers due to her extensive experience in the art of drunken comradeship and is very quick to jump in on bar room brawls. She usually speaks frankly and honestly with everybody, but has also learned to be polite and even sometimes 'sugarcoat' her words when necessary. People who are "too nice" confuse her and puts her on a panic since she doesn't know how to deal with them, preferring the familiarity of brotherly rough-housing. When somebody verbally offends her, she just shrugs it off as something not worth bothering with, but usually hits back brutally when it gets physical.
According to her commanding officer, "Vanerin might be twenty-five year old woman but she sure acts like a ten-year old little boy."
Items of Interest:
    + A miniature, one-person glider that can be used to travel over a distance depending on the wind currents and elevation. It is made out of a mix of high-quality wood, brass fittings, and air-resistant cloth. An orb infused with the element of air gives it extra mileage and maneuverability. When not in use, it folds into a neat contraption that fits inside a pouch that she carries behind her back.
    + An adjustable, malleable tool that can be customized and re-outfitted with various materials to accommodate various functions. Especially useful for repairs and on-the-spot inventions. This fits into a bag located on her left hip.
    + Hook shot, a self-made tool of Vanerin's that utilizes penetrable surfaces to allow the user to 'fish' objects from a distance or to allow the user to catapult on the targeted area. This is stored on another bag on her left hip.
    + A brass-handled rapier that she rarely uses. According to Vanerin, the sword is merely for show and "swash-buckling wowness." It is placed inside a reinforced leather sheath on her right hip.

Talents:
    + With a penchant for machinery and a natural flair for putting things together, Vanerin is a self-declared machina extraordinaire. She can repair and modify most types of machinery after spending some time tinkering around with it and has also been known to create new things from scattered spare parts.
    + Though she likes to pretend that she's a defenseless girl, Vanerin is an expert in the Wynlan millitary hand-to-hand combat technique. It consists of a flurry of straight-forward, power-loaded punches, kicks, and bone-breaking holds that she modified to include a series of feints and acrobatic movements that require flexibility and agility.
    + Advanced military medic training and marksmanship.
    + Usually devoid of any domestic inclinations, Vanerin's cooking abilities usually comes as a huge shock to many. She is able to produce Wynlan's famed haute cuisine that is complex and highly-developed due to the abundance of food sources. She is also able to scrounge up whatever is available and turn it into a delicious, if not, decent meal.
    + What she lacks in brilliance and skill, she makes up for ten-fold in confidence and balls. Where others would hesitate, she wouldn't think twice and usually gets it accomplished.

Personal Interests: Her initial interest was just to rise in the military ranks and live up to the expectations of her father. After spending some time scouting for the army, she was able to gain a better understanding of the current situation. Now, she seeks to aid in the battle against the Necropolis and the Great Eye in order to stop the impending threat to humanity.
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