I need to decide an order and the amount of power behind attacks for a dice-based session RP (more info below), which means i need your opinions on which bending moves are the strongest! Please respond as i want you to rank these as to which you believe are strongest, easiest to perform, which ones should do the most damage, and if you want to include reasons for ones that aren't obvious I'd love that. Or combine them, remove a few. I'd like to see about the same amount of each bending type. (subcategories of bending don't count as their own) Hell, invent some if you feel obvious uses are lacking! This is going to be a little more dark than Avatar is normally so I'm open to suggestions. Follow the link to see specifics about the abilities, right now they're out of order other than two »» meaning master level. Ideally i would like to split them up in to five tiers, with only a few top 5 » and the most », »», and »»».
Air Manipulation
»Air Manipulation
»Air Shield
»Air Barrier
»Air Bullets
»Air Blast
»Air Punch/Kick
»Air Swipe
»Air Suction
»Breath of Wind
»Enhanced Speed
»Enhanced Agility
»Air Funnel
»Air Bomb
»Air Ball
»Air Wheel
»Multiple Target Attack
»»Air Vortex
»»Air Spout
»»Air Wake
»»Air Blades
»»Mini-Tornado
»»Flight
Earth Manipulation
»Stone Levitation
»Rock Shield
»Earth Smash
»Earth Sinking
»Fissures
»Earth Block
»Earth Gauntlet
»Quicksand
»Rock Slide
»Earth Wall
»Earth Column
»Earth Line
»Material Manipulation
»Rock Hanging
»Earth Launch
»Earth Shelter
»Earth Compression
»Mannequin
»Slab Shackles
»»Magnetization
»»Earth Tunneling
»»Earth Armor
»»Earth Wave
»»Earth Bomb
»»Remote Earthbending
Fire Manipulation
»Fire-Jab
»Fire Stream
»Blazing Arc
»Fire Bomb
»Fire Daggers
»Fire Whip
»Fire Blade
»Fire Lash
»Shield of Fire
»Heat Control
»Blocking Fire
»Dancing Dragon Style
»»Wall of Flames
»»Fire Pinwheel
»»Heat Redirection
»»Charged Attacks
»»Fire Augmentation
»»Pressure Control
»»Jet Propulsion
Water Manipulation
»Basic Manipulation
»Snow Manipulation
»Streaming the Water
»Water Whip
»Water Jet
»Wave
»Water Bullet
»Water Shield
»Temperature Manipulation
»Pressure Manipulation
»Iceberg Spike
»Ice Claws
»Ice Spear
»Ice Creeper
»Ice Shield
»Ice Disc
»Ice Line
»Breath of Ice
»Water Knife
»Water Cloak
»»Water Pinwheel
»»Bubble
»»Water Drill
»»Multiple Water Whips
»»Vortex
»»Octopus Form
»»Ice Dome
»»Ice Floor
»»Ice Prison
»»Ice Tunneling
»»Maelstrom
»»Mass Freeze
»»Water Dome
»»Ice Ramp
»»Razor Rings
»»Ice Dagger
The smallest group of abilities is Firebending (not taking any from Avatar level though there may be ones made resembling such abilities, like lava bending) Nor have i included metal, lightning, or bloodbending yet. Thinking about that now, airbending feels like it will be left out in amount... anyway. I'm thinking assuming there were 18 abilities to choose from on fire, 5 », 4 »», 4 »»», 3 »»»», and 2 »»»»» level abilities. The abilities may also be given Tiers so that they increase in power / ability from the point they're made useable... which means a lot can be combined since several are just like higher power forms of other powers.
If you're still interested in watching my progress on setting up a dice-game, it does not have its own thread at the moment, but the documents i'm currently writing will be updating here. They're all under progress and subject to change.
Avatar Character Template
Guide to Creating a Character (Please don't try and make one right now, expecting to use it now. Feel free to do so for the hell of it though!)
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A Lock Without A Key
(?)Community Member