Hello everyone, it is me with yet more alchemy questions.
I brought up the insane fail rates at the last meeting with people trying and failing countless times at crafting something at their own level. Is there any word on the system being tweaked? I have spent over a month getting all the components I needed to make candy mountain so I can have my cream kitty crafted. Tonight, and with the help of a lot of friends, I got the last of the components needed. The only problem is the formula is a level 10 with a 750k crafting fee and a Low Success Rate. The level 10 alchemists are going to be even with it meaning almost certain failure. My friend tried and failed 6 times going for this.
The other question I have involves the supposed prize. Panagrammic went out stating this, but that isn’t really true.
Panagrammic
Level 10 Reward
There were concerns that the level 10 reward unfairly awarded users with tons of gold. So, we'll change it so that a reward will be given to anyone that reaches level 10 -- not just the first n.
You are still really only giving the prize to the first 5 alchemists. Everyone else gets an impossible to complete formula that will in the current market take 50-100million plus to complete. That is not a prize, it is a slam. Users are currently putting in just as much sweat, tears, and gold to make it to level 10 as the first few so why is it you guys find them less deserving of a little reward? Couldn’t you at least extended the additional crafting path to say the first 50 or so?