Hi Everybody!
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Hope you all had a great weekend, and were able to either escape, or at least enjoy the heat!
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I have two zOMG! related questions this week...yeah I know...what else is new?
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Question 1.) Would it be possible for whoever is currently working on the zOMG! bug-fixes to provide us with some sort of routine update/status report?
I was thinking something along the lines of this would be really helpful...
And so on, and so on.....
This could be Posted in Swarf’s Glitch Topic in the z!F, and would provide the benefit of confirming to the users that the Glitches they have reported have indeed been recognised and replicated by the Devs who are working on them, thereby reducing the number of repeat reports, as well as the routine questions to the ATA. It would also serve as a reminder of what has already been addressed, and maybe shut us up a bit.
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Question 2) Server lag in zOMG! is still routinely at game-breaking levels. I know my Crew ended up having to give up on our weekly run last week because the Servers were days old, and it was virtually impossible to play.
I understand and appreciate that there is currently work being done on automating the Server Cycling process, but until that project is up and running, would it be possible to make cycling the zOMG! Servers part of someone’s routine on alternating days? I don’t presume to know exactly all that is involved in cycling the Servers, but I can tell you from first hand observation, that, unless they are cycled every other day at least, zOMG! becomes increasingly laggy. If cycling doesn’t happen for three or more days, zOMG! becomes unplayable, and that isn’t good for anyone involved.
As always, thanks for your time.
***EDIT***Darn I hate when they've spoken to my issues before I could cut and paste my question in here!
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