Janish
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Chibis with Mabinogi-like proportions.
Cel Shading is characterized by solid blocks of colour and a clear definition of where shadows and highlights are. It is the type of shading normally seen in 2D animation. My Cel Shading occasionally includes gradient overlays or blush, especially on chibis.
A more spontaneous style that could be counted as a mix between soft and cel shading. There are often parts on a brush shaded picture where there is a defined edge on shadows, but also spots where it blends in like soft shading.
Animation is restricted to head shots, bust shots, 300x300 (and below) chibis, and standalone animation. For head shots and bust shots, animation means blinking or other changes in expression like raising an eyebrow (No Warcraft elves. NO.) or smiling/frowning/etc.150x150 chibis can have a much wider range of animations, including fullbody animations, at the cost of less detail on the lineart and shading. Standalone animation is for the time being a frame-by-frame 2-colour sketch of some simple movement such as spinning or running.












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