Thornshield
However, a few friends in other contests have been saying it's rather poor as of late, because some who don't win are bitter over their losses or think they have no chance when they see a particularly good piece already submitted. I think they should try to use contests as an opportunity to improve, not merely for the prizes.
For me, when I see a particularly good submission in a contest it's often a great "challenge" to me, the challenge being to "beat" (mind the "s) that piece. Of course that's bullshit, because there's always the matter of artistic preference on the contest holder and the way they imagine their characters. Both of these things are "wild cards" as you can be the best artist there is, still you are no mind reader.
If you experienced a few losses, than it's always bitter. Rejction does hurt to a certain degree. I recently read an interesting article about that. For artists often their art is something very personal for them, something they associate with closely. So it does hurt to lose.
... then again I'm a very compettetive person (did I spell that right?).
When my art loses against a piece most of the time that's no big deal for me, because in most cases I can say that the piece actually is better than mine. If not than I still know that my style is not everybody's cup of tea, and I probably didn't capture the character very well.
There was only one time I was really hurt, because several pieces rnked a lot higher than mine, that were - as far as I'm concerned - far below the level of the artwork I submitted, one in particular was clearly a beginners artwork. I swallowed it down, thinking that the contest holder probably had their reason to chose the other pieces over mine, and haven't entered this person's contests again, as for me it was clear that neither that person nor me got a lot out of that.
On the other hand I once won a contest that (IMHO) I didn't deserve to win. Or I liked another piece better than my own, to put it another way.
I think it takes a lot courage to still go on and try yourself, to push yourself to create something better. Also a lot of willpower and maturity is involved. I don't mena to sound supersticious, but after all this is a site with teenaged target audience so the maturity is sometimes lacking.
But you are right, that for a beginner it's rather discouraging to see good pieces submited early. I personally prefere when they're submitted early, as I can see what I'm "up against". But as I said I'm a rather competetive person.
For me contestst are just that - contests. I enter "higher" (as in bigger prices) contests mostly not for the prizes themselfs, but for the competition. Especially if I had some experience with the contest holder and think that s/he is a fair judge.
3nodding
/rant
@ Photoshop and funny functions we don't know much about:
Both on actions and channels I've read a couple of tutorials, I just never saw how I could use them to improve my art, that's why I've forgotten most of it. ^^;
Lately I found myself using only a very small selection of brushes in PS. I've made quite a few nice brushes, btu they're all specifically for "..." (like the brush with the many pints for fur, I guess, it's a rather popular concept
wink
My main brushes look like that:
@ Vectors:
I like vector art and I envy everyone who's really good at it. To me it's always so tiresome to work with vectors. Even before I start a piece I get this nasty feeling of "oh my that's gonna be a workload!"
gonk , which always successfully prevents me from creating something worthwhile, or finishing at all.
@ Painter:
Maybe I should try to use it more often. Or at least try to follow a couple of tutorials, but everytime I try that program, I get so very frustrated so soon, that I simply quit.
sad
*looks at everything she wrote*
My, my ... ain't I talkative today
eek rolleyes
^^;